The Game

By Diana Wynne Jones
(Firebird, Hardcover, 9780142407189, 192pp.)

Publication Date: March 1, 2007

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Description

Hayley’s parents disappeared when she was a baby. Since then, she has been raised and homeschooled by her grandparents. Grandad is overworked and travels a lot; Grandma is much too strict and never lets her meet any children her own age. When Hayley does something wrong—she is not quite sure what—they pack her off to her aunts in Ireland. To Hayley’s shock, her family is much bigger than she thought; to her delight, the children all play what they call “the game,” where they visit a place called “the mythosphere.” And while she plays the game, Hayley learns more about her own place in the world than she had ever expected. This original novella by Diana Wynne Jones is sharply funny, fast-paced, and surprising until its very end—like all of this acclaimed author’s work.




About the Author

Diana Wynne Jones is the multiple award-winning author of dozens of books, including Howl’s Moving Castle (made into an Oscar-nominated animated film by Hayao Miyazaki), the five-book Chrestomanci series, The Chronicler of Dalemank, Fire and Hemlock, and The Tough Guide to Fantasyland. She lives with her husband, the medievalist J. A. Burrow, in Bristol, England, the setting of many of her books. They have three grown children and five grandchildren.




Praise For The Game

“The strength of this story is the finesse with which it draws readers into a realistic story that gradually becomes more and more fantastic. Though teachers may find this short novel of interest for its references to Greek and Roman mythology, its main audience will be Jones’ enthusiastic fans.” —Booklist

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