Expressive Processing
Digital Fictions, Computer Games, and Software Studies
By Noah Wardrip-Fruin
(MIT Press (MA), Hardcover, 9780262013437, 482pp.)
Publication Date: September 2009
Other Editions of This Title: Paperback
Categories: Computer Graphics - Game Programming, Virtual Reality, Interactive & Multimedia
![]() |
What matters in understanding digital media? Is looking at the externalappearance and audience experience of software enough--or should we look further? In" Expressive Processing," Noah Wardrip-Fruin argues thatunderstanding what goes on beneath the surface, the computational processes thatmake digital media function, is essential.
Wardrip-Fruin looks at"expressive processing" by examining specific works of digital mediaranging from the simulated therapist "Eliza" to the complexcity-planning game "SimCity." Digital media, he contends, offerparticularly intelligible examples of things we need to understand about software ingeneral; if we understand, for instance, the capabilities and histories ofartificial intelligence techniques in the context of a computer game, we can usethat understanding to judge the use of similar techniques in such higher-stakessocial contexts as surveillance.











