Publication Date: January 19, 2010
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The timeless classic of a journey through the horrors of hell
The action adventure blockbuster that's rocking the video game world
All hell is breaking loose. Electronic Arts' thrilling video game Dante's Inferno has exploded on the scene and this book provides unique insight into its creation. Go back to the source with Henry Wadsworth Longfellow's celebrated translation of Dante's epic poem. Presented here in its entirety, the poem provides the original foundation and inspiration for the game. Then learn the game's creators turned the Dante's notorious Nine Circles of Hell into the hottest game around.
In sixteen pages of stunning art, you'll discover how the monsters and characters—from King Minos and Cerberus to Lucifer himself—evolved from their classic images to the darkest creatures in damnation, and witness how the environments fashioned by the game's creators bring the tortured netherworld of absolute evil to hideous life. In addition, Executive Producer Jonathan Knight shares intriguing details about the process of adapting Dante's masterpiece into this epic videogame in a fascinating introduction written exclusively for this book.
Welcome to Hell—let the nightmares begin.
Henry Wadsworth Longfellow, American poet, educator, and linguist, wrote many long narrative poems, including The Song of Hiawatha, Evangeline, and The Courtship of Miles Standish.
Matthew Pearl is the author of the novel The Dante Club, published by Random House, and is a graduate of Harvard University and Yale Law School. In 1998 he won the prestigious Dante Prize from the Dante Society of America for his scholarly work. He lives in Cambridge, Massachusetts.
Lino Pertile is a professor of Romance languages and literature at Harvard University. He specializes in Dante and the Latin Middle Ages.