Yu-GI-Oh! R, Volume 5 [With Ultra Rare Alector, Sovereign of Birds Card]

Yu-GI-Oh! R, Volume 5 [With Ultra Rare Alector, Sovereign of Birds Card] Cover

Yu-GI-Oh! R, Volume 5 [With Ultra Rare Alector, Sovereign of Birds Card]

By Akira Ito; Akira Ito (Illustrator); Kazuki Takahashi (Concept by)

Viz Media, Paperback, 9781421530109, 296pp.

Publication Date: June 1, 2010

Description
Yugi's back for another duel, but this time, it's personal
R to L (Japanese Style). The shocking sequel to "Yu-Gi-Oh : Duelist" and prequel to Yu"-Gi-Oh : Millennium World"
When the follower of an old enemy returns to take revenge, Yugi Mutou must duel to save a friend's life. But can he overcome the power of the three "Jashin," the terrifying Evil God Cards? Final Volume BONUS Card inside (First Print Limited Quantity Available) It's down to the 11th hour as Yugi and Jonouchi fight to save their friend Anzu's soul Bandit Keith, the ruthless American duelist, challenges Jonouchi to a rematch using his own God Card, the "Wicked Eraser" Meanwhile, Yugi faces Yako Tenma, Pegasus's favorite pupil, in a battle which pits god against god The shocking 296-page climax


About the Author
Original "Yu-Gi-Oh!" creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded hiim until "Yu-Gi-Oh!" debuted in the Japanese "Weekly Shonen Jump" magazine in 1996. "Yu-Gi-Oh!"'s themes of friendship and fighting, together with Takahashi's weird and imaginative monsters, soon became enormously successful, spawning a real-world card game, video games, and three anime series (two Japanese "Yu-Gi-Oh!" series and "Yu-Gi-Oh! GX").

Original "Yu-Gi-Oh!" creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded hiim until "Yu-Gi-Oh!" debuted in the Japanese "Weekly Shonen Jump" magazine in 1996. "Yu-Gi-Oh!"'s themes of friendship and fighting, together with Takahashi's weird and imaginative monsters, soon became enormously successful, spawning a real-world card game, video games, and three anime series (two Japanese "Yu-Gi-Oh!" series and "Yu-Gi-Oh! GX").

Artist/author Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded hiim until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and fighting, together with Takahashi's weird and imaginative monsters, soon became enormously successful, spawning a real-world card game, video games, and three anime series (two Japanese Yu-Gi-Oh! series and Yu-Gi-Oh! GX). A lifelong gamer, Takahashi enjoys Shogi (Japanese chess), Mahjong, card games, and tabletop RPGs, among other games.