Zero Sum Game

By David Mack
(Pocket Books, Mass Market Paperbound, 9781439160794, 336pp.)

Publication Date: October 26, 2010

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Description
A spy for the Typhon Pact--a new political rival of the Federation--steals the plans for Starfleet's newest technological advance: the slipstream drive. To stop the Typhon Pact from unlocking the drive's secrets, Starfleet Intelligence recruits a pair of genetically enhanced agents: Dr. Julian Bashir, of station Deep Space 9, and Sarina Douglas, a woman whose talents Bashir helped bring to fruition, and whom Bashir thinks of as his long-lost true love.
Bashir and Douglas are sent to infiltrate the mysterious species known as the Breen, find the hidden slipstream project, and destroy it. Meanwhile, light-years away, Captain Ezri Dax and her crew on the "U.S.S. Aventine" play a dangerous game of cat and mouse with a Typhon Pact fleet that stands between them and the safe retrieval of Bashir and Douglas from hostile territory.



About the Author
DAVID MACKis the "New York Times" bestselling author of more than twenty-five novels, including the Star Trek Destiny and Cold Equations trilogies. He co-developed the acclaimed Star Trek Vanguard series and its sequel, "Star Trek: Seekers". His writing credits span several media, including television ("Star Trek: Deep Space Nine"), film, short fiction, magazines, comic books, computer games, and live theater. He currently resides in New York City.
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