Fresh Perspectives on the SF Classic Ender's Game
Smart Pop, Paperback, 9781937856212, 286pp.
Publication Date: April 2013
Orson Scott Card’s Ender’s Game is a classic of science fiction. Though it began its life as a short story, it was later expanded into a Hugo and Nebula award-winning novel, served as a springboard for a much larger universe of stories, and finally, in November 2013, will become a feature film.
Ender’s World conscripts almost two dozen writers of science fiction, fantasy, and young adult books to offer new perspectives on the 1985 novel, along with insights gleaned from other Ender stories that fit within the Ender’s Game chronology, including Ender in Exile and Ender’s Shadow. In addition, military strategists Colonel Tom Ruby and Captain John Schmitt offer insight into the human-Formic war. Contributions from Aaron Johnson, the coauthor of the Formic Wars prequel novels, and Jake Black, the coauthor of The Authorized Ender Companion, are also included.
The collection’s insightful analyses and moving personal essays are rounded out with short pieces answering more technically oriented questions about the Ender universe, including: Why is the Battle Room a cube? and Why did the military recruit their soldiers as children?
Edited by Orson Scott Card himself, who also provides an introduction to the anthology as well as to the individual essays, Ender’s World is aimed both at readers who have kept up with the many books that came after and at those who have not, but who loved and want to revisit the original novel.