Expressive Processing (Hardcover)
Digital Fictions, Computer Games, and Software Studies
MIT Press (MA), 9780262013437, 482pp.
Publication Date: September 1, 2009
What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough--or should we look further? In " Expressive Processing," Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.
Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist "Eliza" to the complex city-planning game "SimCity." Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.