Little, Brown Books for Young Readers, 9781484784976, 304pp.
Publication Date: September 5, 2017
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Allie Navarro can't wait to show her best friends the app she built at CodeGirls summer camp. Click'd pairs users based on common interests and sends them on a fun (and occasionally rule-breaking) scavenger hunt to find each other. And it's a hit. By the second day of school, everyone is talking about Click'd.
Watching her app go viral is amazing. Leaderboards are filling up! Everyone's making new friends. And with all the data Allie is collecting, she has an even better shot at beating her archenemy, Nathan, at the upcoming youth coding competition. But when Allie discovers a glitch that threatens to expose everyone's secrets, she has to figure out how to make things right, even if that means sharing the computer lab with Nathan. Can Allie fix her app, stop it from doing any more damage, and win back the friends it hurt-all before she steps on stage to present Click'd to the judges?
New York Times best-selling author Tamara Ireland Stone combines friendship, coding, and lots of popcorn in her fun and empowering middle-grade debut.
About the Author
Tamara Ireland Stone (www.TamaraIrelandStone.com) is the author of Time and Time Again, a collection of her two novels Time Between Us and Time After Time, and the New York Times best seller Every Last Word. A Silicon Valley-native, she has worked in the technology industry all her life, first testing Atari game boards in her parents' garage, and later, co-founding a woman-owned marketing strategy firm where she worked with some of the world's largest software companies. She enjoys skiing, hiking,and spending time with her husband and two children. She lives in the San Francisco Bay Area.
Praise For Click'd…
"Entertaining and engaging, this effort may especially appeal to computer-savvy young teens."—Kirkus Reviews
"Packed full of middle school drama-best friends, arch enemies, cliques, crushes, and sports-this novel will surely please... Fast-paced and tech savvy, Allie's adventures may inspire readers to explore coding."—School Library Journal